cotton one shoulder dress Agneta One Shoulder Dress - Iris Purple Laser Cut Midi Dress
SKU: 33897305940
cotton one shoulder dress

cotton one shoulder dress Agneta One Shoulder Dress - Iris Purple Laser Cut Midi Dress

Sale price$24.25 Regular price$26.94
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Size: 4

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Description

cotton one shoulder dress Agneta One Shoulder Dress - Iris Purple Laser Cut Midi DressArtful in construction, the Agneta Dress is defined by intricate knife pleating with a graceful one shoulder and a voluminous, tiered bodice. It is tailored from vibrant purple poplin with perforations for graphic dimension. Perforated cotton poplin Model Height: 5'10" Designed to be fitted at the bust and waist, loose at hip Midi length One shoulder neckline Lined in bodice and skirt Concealed side zipper Composition: 100% cotton Dry clean only Pair

Artful in construction, the Agneta Dress is defined by intricate knife pleating with a graceful one-shoulder and a voluminous, tiered bodice. It is tailored from vibrant purple poplin with perforations for graphic dimension.
• Perforated cotton poplin
• Model Height: 5'10"
• Designed to be fitted at the bust and waist, loose at hip
• Midi length
• One-shoulder neckline
• Lined in bodice and skirt
• Concealed side zipper
• Composition: 100% cotton
• Dry clean only

Pair with our Artemis High Heel to complete the look.

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SKU: 33897305940

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Product Reviews
J
Justin Horner
Lowell, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Chelsea, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Boise, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Charlottesville, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Houston, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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